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Can ‘LiteBringer’ do what it says on the tin?

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Among the many many present and upcoming blockchain-enabled gaming titles, LiteBringer guarantees one thing completely different. It claims to be the primary sport working completely on the Litecoin blockchain.

However can it dwell as much as its title, and convey gamers Litecoin (LTC)? There was just one technique to discover out…

Pay to play

The very first thing to notice about LiteBringer is that it truly is performed immediately on the Litecoin blockchain. Each transfer that you just make is a transaction and would require a mining charge (at the moment round 0.0014 Lites).

Additionally, you will have to get a subscription for each character that you just want to play with. Subscription charges can be found for an preliminary interval at a 90% low cost, that means that you just at the moment pay simply 2 Lites ($0.10) for round a month’s value of blocks.

I began the sport with round $0.50 value of LTC and have subscriptions on 4 characters, with loads of change to spend on as many quests as I can handle.

An idle-clicker RPG

The sport has an RPG theme – assume wizards, warriors, and thieves – however the quests don’t really require a lot enter, and LiteBringer is in essence a little bit of an idle-clicker.

Accessible quests are inexperienced, quests it is advisable to power-up for are pink, and locked quests are gray. Select from a loot, xp, or sources quest, and it’ll let you know what number of blocks the hunt will take. Then simply click on, pay the mining charge, and also you’re off.

I actually don’t like idle-clickers… as a result of they’re so rattling moreish.

“My life will certainly be full if I can simply unlock the following improve.”

In LiteBringer you’re levelling up your characters, discovering loot to spice up your stats, and gathering sources to spice up the loot. That is an idle addict’s dream/nightmare.

One factor I assumed was actually cool was that quest lengths are primarily based on blocks. This actually ties the sport again to the blockchain and makes you (at the least casually) take into account the expertise that powers it.

I.e. You’ll be cursing if you end up ready ten minutes for the supposedly two-and-a-half minute block which is able to full your quest and will let you click on once more.

A buying and selling sport

After all, an idle clicker doesn’t actually need a blockchain to run it, and the opposite factor of LiteBringer is its buying and selling market.

This enables gamers to commerce any and all of their in sport gadgets: from collected sources, to buffed gear, to full characters.

Via the skillful buy of the proper gear on the proper value, gamers can leapfrog the early levels, and keep away from a few of the grind of levelling up.

Nonetheless, having an allergy to spending my very own cash on work assignments, I made a decision to take the alternative route. Might I stage one thing up in sport after which promote it on {the marketplace} for a revenue?

The added bonus is that anybody who desires to purchase my gear will likely be paying in actual Litecoin and never some proprietary in-game token that I’ve to then convert on an change.

Throughout my idle-clicking part, I had inadvertently buffed up some ‘pants of fireplace’ greater than anything. My problem then, was to improve the pants to the utmost stage of 15 (at which level they’ll nonetheless evolve into an excellent higher pant) and attempt to promote them for greater than the $0.50 I’d invested.

Instantly my clicking wasn’t so idle. I spammed the useful resource quest with all 4 of my characters, farming hearth for all I used to be value. As all the things levelled-up, quest lengths turned longer and longer and my required enter turned increasingly rare.

After a few days, I achieved my stage 15 ‘pants of fireplace’ – really ‘leggings of disarming’ (with a fireplace elemental) however who’s counting?

Play to earn

I extracted the pants from my hero (which concerned sending her on one other quest), and created a “promote supply” for them. However how a lot ought to I ask for such a superb pair of leggings?

Sadly – and that is one factor I want to see modified in a future replace – you’ll be able to’t see what gadgets have offered, solely those who haven’t offered. Because of this you don’t actually have any concept of the worth of issues, solely that sure issues may be overpriced.

I had seen a few stage 15 gadgets listed at 210 Lites once I first seemed on the market. They have been now not there, however that didn’t essentially imply that they’d been offered.

I made a decision to place my pants up at a much more affordable 120 Lites. Certainly that might have the opposite gamers snapping? And it was greater than 10x my preliminary stake within the sport.

All I needed to do now was wait… oh and why not click on a bit extra, whereas I’m right here.

Winners (and losers)

As talked about above, I don’t like idle clickers, as a result of I discover them horribly addictive and can by no means get the time invested in them again. However what if I can receives a commission for my time?

LiteBringer’s clicking is simply as compulsive as another idle-game, though it doesn’t require fixed statement. The shortest attainable mission takes one block, so even you probably have a number of characters, you would possibly wish to be doing one thing else on the similar time.

Earlier than you understand it you’ll be occurring half-hour quests, however will nonetheless sit and watch these blocks tick down when there are only some left.

Quests develop into obtainable primarily based on the facility required to beat them and sadly these energy ranges are typically grouped in clusters with large gaps in between.

E.g. After finishing the intro quest and placing on some garments you should have an influence of over 200, unlocking the primary batch of quests. The second batch of quests nevertheless are all grouped at round 2,400 energy, which is able to take a number of days of grind.

It will have been good if the quests have been unfold between these two ranges, as it could really feel like I used to be continually unlocking new content material. Though aside from the reward gained and time taken, every quest is actually the identical.

So did I promote my pants? At time of writing they’ve been on {the marketplace} for almost a day, and have been lowered to an absolute steal at 60 Lites.

My intestine feeling says that they are going to promote at that value ultimately (bringing me a lot revenue), however clearly {the marketplace} continues to be fairly inexperienced and it’s unimaginable to inform what the scenario will likely be like as soon as it begins to mature.

Whereas I imagine it’s attainable to make an honest return from the sport now, this is probably not the case as soon as provide and demand discover their stability.

Tough value factors might begin to develop, however the extra people who find themselves farming gadgets to promote, the decrease this value will likely be. And naturally, the discounted subscriptions received’t final perpetually.

The market additionally requires recent blood coming in with extra money (than time), which makes it sound a bit like a ponzi scheme.

Why anyone would wish to spend cash to keep away from the early grind, merely to become involved within the later grind, is one other matter completely.

It’s fairly an pleasant grind nevertheless, in the event you begrudgingly get pleasure from that type of factor.

As for me, if the pants don’t promote quickly I’d simply take away them from {the marketplace} and buff them some extra. It will be good if I might simply get certainly one of my energy ranges to 2,400 to unlock the following bunch of quests… and perhaps then 4,600 to unlock the cluster after that?… and…

The views, ideas and opinions expressed listed below are the writer’s alone and don’t essentially replicate or signify the views and opinions of Cointelegraph.


#LiteBringer #tin



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